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Letting A.I. Be the Creative One

A team project that served as the final project for my CS 380 A.I. class during my Junior year at DigiPen alongside Spencer Peterson and Brady Menendez.

At the time of the project, the deck helper tool in Hearthstone had been notorious for generating weak decks with suboptimal cards. The goal of this deckbuilder was to generate better decks by specifying card keywords to be included in the deck, as well as using a general algorithm to avoid decks that were too heavy on either end of the mana curve.

Made in Unity.

Download it here, and read the academic paper we wrote here!

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