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TEMPLE OF RICHES

A get-rich quick scheme of redemption

A solo project done for my GAT 251 class as part of an exploration into level design. This was the first 3D focused project at DigiPen, and the first I did real 3D modeling for. After doing multiple arcade and puzzle focused projects, I wanted to make a project that focused on the environment and some combat elements.

Take up the role of a lone ninja who must sneak into the rival clan's temple, and make it to the top with as much gold you can carry.

Made in Unity.

Download it here!

JOSHUA MARLOWE GAME DESIGN

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©2020 by Joshua Marlowe